Friday, September 12, 2014

character walking, screen shot, original drawing and revised version

My character is a knight. I designed my character this way because it was a lot easier to draw and to me it looks like a knight. my thought behind my character was trying to make it look like a knight and to make a cool character.
Yes i ran into problems  when designing my character. one problem was i could think of an idea for an hour or so and i also left the arms and legs attached to my character body which was hard to fix in photoshop. Yes i had problems with the keyframes my problem was trying to get them to be close enough together to look like the character was naturally walking and make it not look like a robot. When i was creating the keyframes  i had three keyframes in a clump and this equals one step for one of the feet then the other leg would have three keyframes and it would just keep alternating until my character walked off the screen.


original version
one thing i can say about what i learned is not to have the legs and arms attached to the body when you scan your character into the computer. another is getting the legs perfectly opposite to each other when walking. the last thing i learned is to take more time toad more detail to my original design. i one issue i had while making my character walk was when the character walked it looked like a robot. if i could redo it i would add more detail tony original desgin. i feel that i did well for this being my first walking animation.


     
revised version



One thing that the people in my class say was wrong was how my character walked the legs were to close together in step time. one thing that the class sayer was good was the motion of the step. i will fixe the issue by moving the keyframes closer so there is no time in between steps which will make the feet opposite of each other.

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