Tuesday, September 30, 2014

Plausible Impossible

  This is plausible because Mickey can see his self in a mirror but impossible becasue Mickey can't walk though a mirror in real life.

 This shot is plausible because a Mickey can jump rope in real life but this is impossible because Mickey is jumping rope with a phone.

 This shot is plausible because a person can turn the volume up on the junk boxes but it is impossible because the junk box can turn its own volume up.


This shot is Plausible because Mickey can walk and carry cards but impossible because the cards can't move on their own.

This shot is Plausible because the cards can be blown
 away by a fan but this is impossible because the images on the cards can't be blown off the card.






Wednesday, September 24, 2014

5 layer

Three thing that I learned during this project were how to make an moving muit layered landscape view of some place. I also learned how walt Disney made his first couple films. The last  thing I learned was how using more layers that move at different speeds can created a effect of depth.

Thursday, September 18, 2014

Chase scene




The main socpe of this video was to make it a chase scene or an A to B scene where the character goes from one place to another.

The process in which I Made this video was stating to pitch ideas to my partner when we found an idea that we liked we started to story board which is planning out very shot in the video. After we finished story boarding we got a camera and started filming each shot once or twice to make sure we got the shot perfect then we wen to our computer and edited the videos the we wanted. I edited my video then I put music and translations into some shots.

Some thing I learned when I was filming was not to film a close up shot in front of a reflecting surface because when you watch that clip you can see the tripod or the person filming in the window or reflective surface.

something I would do different for my next video is have a more funny or a more elaborate video. I would also try to finish my filming in first day so I have more time to take a clip that i missed or want to add.

Something that I would keep the same is the music type,  the changing scene effects and the close ups.


some experience that I will got from this project is how to film in an area with a lot of people and noise from those people also how to think a head in order to plan out the shot angles ( Cu, wide, medium)

Some general thoughts I had was that this project was very fun and a great leaning experience.

Friday, September 12, 2014

character walking, screen shot, original drawing and revised version

My character is a knight. I designed my character this way because it was a lot easier to draw and to me it looks like a knight. my thought behind my character was trying to make it look like a knight and to make a cool character.
Yes i ran into problems  when designing my character. one problem was i could think of an idea for an hour or so and i also left the arms and legs attached to my character body which was hard to fix in photoshop. Yes i had problems with the keyframes my problem was trying to get them to be close enough together to look like the character was naturally walking and make it not look like a robot. When i was creating the keyframes  i had three keyframes in a clump and this equals one step for one of the feet then the other leg would have three keyframes and it would just keep alternating until my character walked off the screen.


original version
one thing i can say about what i learned is not to have the legs and arms attached to the body when you scan your character into the computer. another is getting the legs perfectly opposite to each other when walking. the last thing i learned is to take more time toad more detail to my original design. i one issue i had while making my character walk was when the character walked it looked like a robot. if i could redo it i would add more detail tony original desgin. i feel that i did well for this being my first walking animation.


     
revised version



One thing that the people in my class say was wrong was how my character walked the legs were to close together in step time. one thing that the class sayer was good was the motion of the step. i will fixe the issue by moving the keyframes closer so there is no time in between steps which will make the feet opposite of each other.

Tuesday, September 9, 2014

3 screen shot

 CU of face: this shot is important because it shows the subjects emotion.

CU of hands: This shot is important because it shows what the subject is doing

Medium shot: This shot is important Because it shows most of the subject and shows what action he's doing.

Monday, September 8, 2014

3 screen shots

 OTS: this shot is important because it show what the subject is doing or the action.


 Wide shot: this shot is important because it shows the whole subject and were the subject is going.


X_wide shot: this shot is important because it shows the setting.

throwing paper away


sequencing is important in a video because it will tell the story and it keeps the viewing audience interested in the film.




 


Wednesday, September 3, 2014

inchworm




I learned how to use the pin tool to warp the subject to look like its moving. I also learned how to use the parent feature which makes a object follow whatever you made it's parent at the exact speed and motions.